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[REVOTE] IPM - to IPM or not to IPM?

When ever there needs to be a vote on anything this is the place to do it.

Should IPM's be limited like Attacks?

Yes! (Bring on the voting on HOW we're going to limit them)
17
47%
No! (uhh.. no means no)
19
53%
 
Total votes : 36

Re: IPM - to IPM or not to IPM?

Postby nobody » Sun Dec 19, 2010 9:19 pm

Id say that the majority is saying Leave it alone.
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Re: IPM - to IPM or not to IPM?

Postby Eterna » Sun Dec 19, 2010 11:10 pm

not enough of a gap to say there's a majority
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Re: IPM - to IPM or not to IPM?

Postby KnightofNi » Sun Dec 19, 2010 11:42 pm

Its 21-13 atm... thats not a majority?
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Re: IPM - to IPM or not to IPM?

Postby Eterna » Mon Dec 20, 2010 6:19 am

but no definitive answer yet. 4 votes throws everything off.

if the vote will be "leave it the same" it will remain open till the end of the year.
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Re: IPM - to IPM or not to IPM?

Postby Jedi » Tue Dec 21, 2010 4:02 am

KnightofNi wrote:Its 21-13 atm... thats not a majority?

how can you see 21?
you added every vote together even that aren't related to other votes, some people want the ipm altered while others want it removed.
I rather have a new bashing rule created for ipm only without the need of nerving it or having it gone so the 21 votes you counted are wrong since its contradicting.
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Re: IPM - to IPM or not to IPM?

Postby KnightofNi » Tue Dec 21, 2010 8:01 am

Jedi wrote:
KnightofNi wrote:Its 21-13 atm... thats not a majority?

how can you see 21?
you added every vote together even that aren't related to other votes, some people want the ipm altered while others want it removed.
I rather have a new bashing rule created for ipm only without the need of nerving it or having it gone so the 21 votes you counted are wrong since its contradicting.


Its 21 to change the IPM rules vs 13 for keeping them how they are. Thus, it is 21-13.

EDIT: Upon further review its actually 22-13 now.
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Re: IPM - to IPM or not to IPM?

Postby Taaxi » Tue Dec 21, 2010 11:36 am

Taaxi wrote:Here is what I would recommend as a "fix."

RIght now, each level of silo allows 5 nukes or 10 anti nukes. I would make it so you can have BOTH 5 AND 10. I would also triple the cost AND the damage of the Nukes, but leave the anti nukes the same. This would allow players to keep a full stock of anti-nukes on their planets, without having to try to balance between offense and defense. It would also make the nuker think twice about sending all those EXPENSIVE missiles, since they will need to deplete the anti nukes on the target planet first, before doing damage- Is the risk worth the reward?

Comments?


I normally hate to quote myself, but I'm sure nobody is going back to page 1 of this thread and re-reading.. My option is one that was not even available for a vote..
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Re: IPM - to IPM or not to IPM?

Postby n-f » Tue Dec 21, 2010 11:53 am

what about a revote?. Reduce options down to 2. To many options and people dont know what to choose, and especially since we have such a small voting base...... maybe make it mandatory for everyone to vote before they can play the game?? :lol: atleast we'd have 200ish votes then

Options:

1)Remove OR Change IPM's (this will lead to other votes but atleast we'll be going down a straight line)

2)Dont do anything
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Re: IPM - to IPM or not to IPM?

Postby Eterna » Tue Dec 21, 2010 9:54 pm

yep..

i tend to overthink the questions asked.
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Re: [REVOTE] IPM - to IPM or not to IPM?

Postby KroniclyChallanged » Sat Feb 12, 2011 1:15 am

while... i can't understand what i said in my last post... but yeah the IPM's should have something done to them :P
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